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Toy Stack

One-Tap Stacking Arcade · Dreamverse · In Dev

The second 'Dreamverse' title — a one-tap 3D stacking arcade sharing Bedtime Battles' cozy toy-box world, art and the Character-Factory kid-hero. A toy slides across the top of the tower, one tap drops it, the overhang is sliced off, and a dead-centre drop keeps full width and climbs a rising-pitch combo. Deterministic slice core, a camera that rides the tower upward, endless + daily modes, best-score and coin-bought toy skins — all built with zero art or audio assets (primitives, code-drawn VFX, procedurally generated tones). Grey-box MVP complete; the shared-universe art pass is next.

AndroidiOS (planned)
toy-stack.divinerssolution.com

Coming soon

Features

What it does, line by line.

  • One-tap stacking core — slide, drop, slice the overhang, perfect-centre combo
  • Rising-pitch combo audio ladder — every SFX procedurally generated (zero audio files)
  • Camera rides up the tower; height-based colour 'worlds'
  • Endless + Daily modes, best-score, coin-bought toy skins
  • Shared 'Dreamverse' universe — reuses Bedtime Battles art + the Character-Factory hero
  • Grey-box MVP built with zero art assets (primitives + code VFX)

Stack

Built with.

The technologies on the inside. Same stack we use across the rest of the studio's products.

Unity 6.5 LTSURPC#New Input SystemIL2CPP + ARM64

Try Toy Stack now.

Open the live site, or browse the rest of the studio's catalogue.